Commandment of Spite (2024)

Added Fire Damage Support

Supports any skill that hits enemies.

Faster Attacks Support

Supports attack skills.

Greater Multiple Projectiles Support

Supports projectile skills.

Lesser Multiple Projectiles Support

Supports projectile skills.

Faster Projectiles Support

Supports projectile skills.

Added Cold Damage Support

Supports any skill that hits enemies.

Additional Accuracy Support

Supports attack skills.

Added Lightning Damage Support

Supports any skill that hits enemies.

Increased Critical Strikes Support

Supports any skill that hits enemies.

Increased Critical Damage Support

Supports any skill that hits enemies.

Knockback Support

Supports any skill that hits enemies.

Life Leech Support

Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.

Mana Leech Support

Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.

Added Chaos Damage Support

Supports any skill that hits enemies.

Stun Support

Supports any skill that hits enemies, making it easier to stun enemies with those skills.

Pierce Support

Supports projectile skills.

Item Rarity Support

Supports any skill that can kill enemies.

Cold to Fire Support

Supports any skill that hits enemies.

Combustion Support

Supports any skill that hits enemies.

Elemental Damage with Attacks Support

Supports attack skills.

Life Gain on Hit Support

Supports attack skills.

Elemental Proliferation Support

Supports any skill that hits enemies, or could otherwise apply elemental ailments.

Culling Strike Support

Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.

Point Blank Support

Supports projectile skills.

Iron Grip Support

Supports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage.

Damage on Full Life Support

Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.

Chance to Flee Support

Supports any skill that hits enemies.

Blind Support

Supports any skill that hits enemies.

Fire Penetration Support

Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.

Cold Penetration Support

Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.

Lightning Penetration Support

Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.

Elemental Penetration Support

Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.

Chain Support

Supports projectile skills, and any other skills that chain.

Fork Support

Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.

Returning Projectiles Support

Supports projectile skills.

Power Charge On Critical Support

Supports any skill that hits enemies.

Burning Damage Support

Supports any skill that hits enemies, or can deal burning damage directly.

Hextouch Support

Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.

Cast On Critical Strike Support

Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.

Slower Projectiles Support

Supports projectile skills.

Vicious Projectiles Support

Supports projectile attack skills.

Block Chance Reduction Support

Supports any skill that hits enemies.

Physical to Lightning Support

Supports any skill that hits enemies.

Ice Bite Support

Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.

Hypothermia Support

Supports any skill that deals damage.

Innervate Support

Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.

Critical Strike Affliction Support

Supports any skill that hits enemies.

Void Manipulation Support

Supports any skill that deals damage.

Controlled Destruction Support

Supports attack skills, or spell skills that deal damage.

Swift Affliction Support

Supports any skill that has a duration, or can hit enemies to inflict ailments on them.

Elemental Focus Support

Supports any skill that hits or burns enemies, or inflicts elemental ailments.

Ignite Proliferation Support

Supports any skill that hits enemies.

Chance to Bleed Support

Supports attack skills.

Chance to Poison Support

Supports any skill that hits enemies.

Deadly Ailments Support

Supports any skill that hits enemies.

Decay Support

Supports any skill that hits enemies.

Efficacy Support

Supports any skill that deals damage or has a duration.

Vile Toxins Support

Supports any skill that hits enemies.

Maim Support

Supports attack skills, or other skills that can maim enemies.

Immolate Support

Supports any skill that hits enemies.

Unbound Ailments Support

Supports any skill that hits enemies or inflicts ailments

Brutality Support

Supports any skill that deals damage.

Summon Phantasm Support

Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.

Withering Touch Support

Supports attack skills.

Bonechill Support

Supports any skill that can chill enemies or create chilling areas.

Energy Leech Support

Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.

Impale Support

Supports attack skills.

Nightblade Support

Supports attack skills. Cannot support skills which create minions.

Awakened Added Fire Damage Support

Supports any skill that hits enemies.

Awakened Brutality Support

Supports any skill that deals damage.

Awakened Burning Damage Support

Supports any skill that hits enemies, or can deal burning damage directly.

Awakened Elemental Damage with Attacks Support

Supports attack skills.

Awakened Fire Penetration Support

Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.

Awakened Added Cold Damage Support

Supports any skill that hits enemies.

Awakened Cast On Critical Strike Support

Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.

Awakened Chain Support

Supports projectile skills, and any other skills that chain.

Awakened Cold Penetration Support

Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.

Awakened Deadly Ailments Support

Supports any skill that hits enemies.

Awakened Fork Support

Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.

Awakened Greater Multiple Projectiles Support

Supports projectile skills.

Awakened Swift Affliction Support

Supports any skill that has a duration, or can hit enemies to inflict ailments on them.

Awakened Void Manipulation Support

Supports any skill that deals damage.

Awakened Vicious Projectiles Support

Supports projectile attack skills.

Awakened Added Chaos Damage Support

Supports any skill that hits enemies.

Awakened Added Lightning Damage Support

Supports any skill that hits enemies.

Awakened Controlled Destruction Support

Supports attack skills, or spell skills that deal damage.

Awakened Hextouch Support

Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.

Awakened Elemental Focus Support

Supports any skill that hits or burns enemies, or inflicts elemental ailments.

Awakened Lightning Penetration Support

Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.

Awakened Unbound Ailments Support

Supports any skill that hits enemies or inflicts ailments

Cruelty Support

Supports any skill that hits enemies. Minions cannot gain Cruelty.

Overcharge Support

Supports any skill that hits enemies.

Manaforged Arrows Support

Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. Cannot modify the skills of minions. Cannot support totems, traps, mines, Vaal skills, or channelling skills

Devour Support

Supports any skill that hits enemies.

Sadism Support

Supports any skill that hits enemies.

Volatility Support

Supports attack skills.

Sacred Wisps Support

Supports attack skills that can be used with Wands. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.

Rupture Support

Supports attack skills.

Commandment of Spite (2024)

FAQs

What is the commandment of spite poe? ›

Level Req. Releases a circle of projectiles based on your weapon, leaving chilled ground in their wake. Commandment of Spite is a Labyrinth Enchantment for Gloves acquirable from the Divine Font as found in the final room of the The Eternal Labyrinth.

What is commandment of force poe? ›

Commandment of Force
NameCommandment of Force
Stored Uses1
Cooldown5.00 sec
Release an arc of force from your weapon or fists, damaging enemies in front of you.
Deals 297% of Base Attack Damage Trigger this Skill when you Hit Damage cannot be Reflected
7 more rows

What is the greatest commandment in Exodus? ›

He said the Two Greatest Commandments are to love God and love others.

What is the golden commandment? ›

New Testament

The "Golden Rule" was proclaimed by Jesus of Nazareth during his Sermon on the Mount and described by him as the second great commandment. The common English phrasing is "Do unto others as you would have them do unto you".

What is the 9th commandment in scythe? ›

9) Thou shalt have neither spouse nor spawn.

What does commandment #1 command? ›

The First Commandment is recorded in Exodus 20:3: “You shall have no other gods before Me.” It tells us to put God first. The First Commandment lays an essential foundation that all the other commandments build upon.

What is the 4e commandment? ›

Paraphrasing, they are: 1) You shall have no other gods, 2) You shall not create and then worship idols, 3) You shall not make wrongful use of God's name, and 4) Remember the Sabbath and keep it holy. These first four commandments deal exclusively with how to love and honour God and the holy.

What is the sixth commandment based on? ›

The series is based on a true story covering the manipulation and murder of Peter Farquhar in 2015 and abuse of Ann Moore-Martin in 2017 by Ben Field.

What is commandment of the grave Poe? ›

Commandment of the Grave
NameCommandment of the Grave
Stored Uses1
Cooldown5.00 sec
Summons three icy skull minions that explode at the end of their duration.
Base duration is 5 seconds Minions cannot Taunt Enemies
7 more rows

What is the 613th commandment? ›

Familiarity with the Torah varies, however, and not every Jew knows its 613th commandment: that all Jews should, at some time in their lives, take part in writing a new Torah. ''It's a self-perpetuating commandment that keeps the Torah alive,'' said Lynn G. Weisman, a congregant of Kol Ami.

What is commandment of reflection Poe? ›

Commandment of Reflection
NameCommandment of Reflection
Stored Uses1
Cooldown10.00 sec
Creates a clone of you that attacks with your weapon.
Base duration is 5 seconds Minions deal 140% increased Damage 150% increased Minion Maximum Life Trigger this Spell when you're Hit Minions deal 500% of Damage
7 more rows

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